Type of game:
Locomotion Game
Character of the game:
Non-Competitive
Country of origin:
Egypt
Aim of the game:
To catch the next stick on your right before it falls down
Number of players:
Multi Player
3+
Age
8 +
Difficulty:
Medium
Area of play:
Indoor or outdoor free space (e.g. park, school backyard, gym)
Indoor Outdoor
Equipment
Stick One per player (about 1.5 meters/ 5 feet long)
Motor skills
Balance Speed Coordination
Social skills
Cognitive skills
Strategy Building
equipment
Background
Catch the stick is an Egyptian children's game which requires quick thinking
Set up:
Nominate a game leader. Other players form a large circle, with about 5 paces between each of them, each one of them holding their sticks upright in front of them with one end touching the ground.
Rules
  • The leader calls out the word 'Change'. Everyone lets go of their stick with it remaining balanced. They run to the next stick on their right and try to catch it before it falls to the ground
  • If a player fails to catch his/her neighbour's stick before it falls to the ground, s/he is out of the game and take the stick with him/her.
  • The winner is the player who is left after everyone else's sticks have fallen
Teaching Styles:
1.Provide clear and simple instructions
2.Encourage players to communicate throughout the game
3.Safety instructions to be tailored to the environment and participants playing the game.
4.Help people with disabilities make contact and move, if needed
Rules:
1.Make the circle smaller/bigger (increase/decrease the distance between the players)
Environment:
N/A
Equipment:
1.Give more sticks to the player - instead of one they must catch two. 
2.Use longer/shorter sticks
3.Use thicker/thinner sticks
Background
Catch the stick is an Egyptian children's game which requires quick thinking