Type of game:
Locomotion Game
Character of the game:
Non-Competitive
Country of origin:
India
Aim of the game:
To tag one opponent player in his own half and come back to safety without being tagged. To score more points as the opponent.
Number of players:
Multi Player
Two teams of seven players - a 'raiding' (attacking team) and an 'antis' (defending) team. Plus three reserves per team, who can be swapped in for a player at any time.
Age
12 +
Difficulty:
Hard
Area of play:
13m x 10m divided into two halves
Equipment

A flat playing area clear of debris
Motor skills
Coordination Accuracy
Social skills
Cooperation
Cognitive skills
equipment
Background
An invasion/tagging game believed to be more than 4,000 years old, played all over Asia with minor variations.
Set up:
13m x 10m divided into two halves
Rules
  • Each team occupies half of the playing area
  • A raider attempts to cross into the antis' half to tag one of their players and return to his or her own half
  • A raider takes a deelp breath at the start of his or her turn and must hold this breath while attempting to tag an antis and return to his or her own playing space
  • A raider is sent off if he or she takes a breath before returning to his or her half or goes out of the playing area
  • If an antis player is tagged they leave the playing space
  • The remaining members of the antis team form a chain to attempt to stop the raider from returning to his or her own half
  • If the chain breaks or the antis step out of the playing area they lose a player
  • Players are only allowed back into play when their team has completed a successful raid
  • The teams change over when all the antis or raiders are out
  • If a raider makes a successful tag they score one point
  • If the antis team catches the raider before they return to their own half they score one point
  • An Iona (two points) is scored if all antis are declared out
  • The team with the most points at the end of the match is the winner
Teaching Styles:
  • Provide clear and simple instruction
  • Encourage players to communicate throughout the game
  • Safety instructions to be tailored to the environment and participants playing the game.
Rules:
  • Tag on the torso
Environment:
  • Increase the space
Equipment:
N/A
Background
An invasion/tagging game believed to be more than 4,000 years old, played all over Asia with minor variations.